Third Semester - Gallery
Modul: Multimodal Human-Machine Interaction
Renders for a storyboard






For the storyboard, I visualized the individual steps of the user journey within a VR application. I focused on illustrating interactions and user guidance in a creative workspace to make the user experience more tangible.
Handbird a hand controlled flappy bird



In this module, we learned a lot about different multimodal interactions.
Our final assignment was to create a multimodal application.
My group decided on creating a Flappy Bird-like game, programmed in Java using the Processing library, that is controlled with voice, hand, or mouse (only in the menu)